Man! TTi was serious was serious about this trade-in—they even went so far as to request your old instruction manual! At least they didn't ask for more than one controller—or your RF adapter! Seriously though, this trade-in offer was not advertised in any other issue of any other magazine (correct me if I'm mistaken!) and thus stands out as one of the more unique, if short-lived, promotions TTi held for the TurboDuo.
I wonder how many folks took advantage of this offer and traded in their old Sega Master System, NES, TG-16 or Genesis consoles? And even more curiously, what did TTi do with all of these older consoles (sell them, I suppose)?
TTi marketed the TurboDuo in direct competition with the Sega CD, which, at the time, was the only other home console to offer a CD-ROM peripheral. TTi's emphasis on price-point and value was pretty straightforward:
Example 2: TurboDuo offers more for less money than Sega CD (see page 31).
"What's even more cool than what the new TurboDuo can do is what you get with it. Each system comes with two free CD's loaded with awesome games. You get Gate of Thunder, Y's I & II, Bonk's Adventure and Bonk's Revenge. Plus, a great TurboChip game. And we'll give you everything for almost $100 less than what the other CD game system will charge you."
"TurboDuo: $299.99 VS. Sega CD ($299.99) + Sega Genesis ($99.99) = $399.99"
"…All together, one look at the new TurboDuo and you'll want to give your old system to your little sister." VIEW SOURCE
Naturally, Sega was offering various pack-in game packages for the Sega CD as well, but I think you'd be hard-pressed to find a console / peripheral that offered as many top-notch pack-in games as TTi included with the TurboDuo. That's a pretty bold claim, for sure, but after reviewing the history of pack-in games (a topic for another article), I have to say that the quantity and quality of TurboDuo's pack-in software really stands out…
HELP US: Stay tuned for the follow-up article (a cross-platform retrospective on pack-in software)…we're still researching the matter (including handhelds), so feel free to contact us with any relevant info. Basically, we're curious about everything, so even the games bundled with computer platforms will be included (Commodore bundled games with the Amiga in the U.K., for example). Thanks. ▲
Nice photos of a prototype for the Intelligent Link are featured in this issue. This is certainly one of the most interesting oddities in the North American Turbo universe, so it will be the topic of a future article. Till then, though, be sure to check out the article. COMDEX, until recently, was a huge international computer / technology show held annually for 20-25 years. In 2004, however, the show was cancelled and things have been in limbo since then. Since the Intelligent Link effectively turned a TurboDuo into an external CD-ROM drive (able to read High Sierra and ISO 9660 formatted CD-ROM discs) for PC, Mac and Amiga computers, it fell under COMDEX's purview, but it certainly was an odd-ball that stood out from the typical computer hardware. In fact, I think the TurboDuo was the only North American console that had the ability to perform double-duty like this. ▲
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